Known for
- Author of eSports is Business (Palgrave Macmillan, 2019)
- Co-editor of the Routledge Handbook of Esports (Routledge, 2025)
- Founder of the Esports Research Network (2019)
- Co-author of the European Parliament’s esports studies (2022)
In the media
The Hollywood Reporter, WIRED, Le Monde, ARD, ZEIT Campus, Houston Chronicle
Ask me about
- Academic esports
- Company esports
- Transferable skills
- Future competencies
- AI and the future of work
- Team composition
- Esports-based assessment
- The business of esports
- Platform governance
Bio for the press
Tobias M. Scholz is Associate Professor of Academic Esports and Company Esports at the University of Agder in Norway, where he is Vice Head of FLARE, the Future Lab for Academic Research in Esports. He studies how universities can use esports to teach skills for the future world of work, and how companies can use competitive gaming to find, develop and keep people. He is also chief scientific officer of the start-up metagame, which connects esports and human resources. An esports researcher since 2009, he founded the Esports Research Network, wrote eSports is Business (Palgrave Macmillan, 2019), co-edited the Routledge Handbook of Esports (2025) and co-authored the European Parliament’s 2022 studies on esports. He holds a doctorate in human resource management and organisational behaviour and a habilitation in business administration, both from the University of Siegen, Germany.
Contact
tobias.scholz@uia.no
Department of Information and Communication Technology, University of Agder
Jon Lilletuns vei 9, 4879 Grimstad, Norway
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